In retrospect, I'm not sure if Naughty Dog were ready to work on 2 different games at once. Drake just says "How convenient" to try make you laugh off how sloppy the plot got. He then washes up on a beach close to where Elena is staying to get you back to the real plot. Drake gets hit in the face, and the game goes on a random side plot for an hour to give you some boat set-pieces. When it comes to the script, you can feel the absence of Neil Druckmann and Josh Scherr (writer on every other console Uncharted game). I did like the introduction of chase sequences, and I love first hour (bar fight, young Drake) and from the airplane sequence onwards but I just think the rest of it just sort of meanders along without as much purpose as 2. Uncharted 2 is insane from Nepal onwards which is about an hour into the game. It's also paced much differently - it takes a long time to get to the notable set-pieces. I'm not surprised the scrapped version of Uncharted 4 was going to have no gunplay for the first half. Uncharted 3's gameplay is a bit more compartmentalized and focused on one thing at a time. I could just enjoy it for what it is and accept that it's not Uncharted 2 - it's not a roller coaster, and it doesn't balance and rotate between action, puzzles, platforming and set-pieces in the same way. I enjoyed 3 much more when I replayed it in the Nathan Drake Collection though. It is very good, but when I originally played Uncharted 3 it was the most disappointed I'd ever been in a video-game because Uncharted 2 was just that good. LucasRuinedChildhood 40d ago (Edited 40d ago )